Ágnes Karolina Bakk (1986), narrative designer, PhD-researcher at Moholy-Nagy University of Art and Design’s Innovation Center. In her research she is focusing on analogue and digital storytelling, the science of magic, the concept of immersion as well as interaction (even between humans and non-humans). She is the founder of the immersive storytelling conference entitled Zip-Scene (zip-scene.com), that took place for the third time in 2021. She is the cofounder of Random Error Studio, a lab that supports various VR productions and is currently the curator of Vektor VR section. She is teaching escape room design, immersive&VR- storytelling and speculative design at MOME and presented her research on immersive theatre and VR at various conferences and platforms from Moscow (CILECT, 2019) to Montreal (SQUET, 2019) as well as at festivals such as DokLeipzig (2020). Her research is published international scientific journals and edited volumes and she is currently involved in several video game productions as well as in artistic VR creation.